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![]() custommodel is the only command that the mod added to the game. More information about the JSON schema, please refer to the wiki page, and you can download other models for reference. Supplement textures are all stored at the root, and must be stored in PNG format. It must contain one main JSON file named "model.json". ModelingĮach model entry is either a folder or a zip archive file. When in game, use key binding (Ctrl + M by default) to open ingame model selecting GUI, or you can select models by commands. ![]() ![]() Each model entry can either be a subfolder or a zip archive file. Mod Menu is also recommended as it enables adjusting configurations using graphical interface like Forge.Īfter installation, put your JSON models in the folder named "custom-models" under ".minecraft" (for servers, it is under the same folder as server.jar). The 1.14.4 version uses Fabric as mod loader, and needs fabric-api as dependency. The 1.12.2 version uses Forge as mod loader, and does not require any dependencies. Two versions are now available: 1.12.2 and 1.14.4. The combination of expressions, physics and the new particle system enables unbelievable customizability! Installing This mod allows you to customize your player model using JSON files while maintaining compatibility with vanilla Minecraft features as well as other mods. ![]()
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